
- #Rimworld ideology how to#
- #Rimworld ideology mod#
- #Rimworld ideology mods#
- #Rimworld ideology code#
(2015) Patawee's and Chitchaba's fathers had built a successful business together.
#Rimworld ideology code#
Sarg Bjornson, a programmer responsible for the code of this mod.Ĭhowder, a creative writer responsible for majority of ingame descriptions. Oskar Potocki, an artist responsible for graphic design. Go to dev-mode console and press the green ‘Share Logs’ button and paste it in the Bug Reporting discussion.
#Rimworld ideology mod#
If you encounter an issue, make sure you have a Hugslib mod running. At least now people who want to have a Shinto or Daoism inspired religion can use the new, merged one. While I understand some people might not like it, there are some ideologies not covered AT ALL in the game - Judaism, Sikhism etc. I wouldn't do one without doing the other, so at this point it was a choice between merging them to make one, more complex structure, or not doing them at all. Each structure takes hours upon hours of work, both art-wise as well as creative writing-wise. I can't spare enough hours to accomodate both Shinto and Daoism. There is more similarities between them than you probably realize. Shinto and Daoism are both about balance, harmony, attracting opposites and venerating ancestry. This is an argument for them two merging into one ideology to survive 3 thousand years. Shinto and Daoism together only have a 1% of followers compared to Christianity.

The game takes place 3000 years into the future. Daoism has 20 million.Ĭhristianity has 2.5 billion followers (lower estimate). Shinto has 3 million followers worldwide. Creating ideological styles takes a tremendous amount of that time, so I personally decided to merge both Shinto and Taoism into one structure and if you bear with me I will explain why.
#Rimworld ideology how to#
We use something called ‘work-hours’ to evaluate how to distribute time into various ingame features. I feel personally attacked and I hate every fiber of your being.Ī: Mod development is in many ways similar to game development. Q: I disagree with you merging Taoism and Shinto into one structure. Chances are, if someone else alters the same game components, our memes can become incompatible.Ī: I would believe that potentially yes but I still need confirmation, so if it does not, let me know. Q: Is it compatible with another mod that adds memes?Ī: Depends on what memes such mod adds.
#Rimworld ideology mods#
Q: Where should this mod be placed in the mod load order queue?Ī: Under Ideology, our Framework and any mods that specifically mention having to be above this mod. Please use the pinned Suggestions thread for it! Remember: You can use dev-mode to tweak ideologies, disable specific precepts, roles etc!Ī: Check mod options! You can increases number of memes, styles, rituals, relics and ideo buildings.Ī: Without a doubt, we accept all suggestions. Q: I don’t like certain meme, can I remove it?Ī: No, this whole mod comes as a bundle and there is no way to remove certain elements of it. You can however edit ideologies in dev-mode. With Vanilla Ideology Expanded - Memes and Structures you will be able to create powerful psykers that simply love chocolate, a corporate scrap trading business, a fishing republic, a bunch of god-king radicals, mechanoid technocratic union and much, much more.Ī: Can I add it mid-playthrough to an existing save?Ī: Yes, albeit to no effect, as ideologies are only created upon starting a new game. It should greatly expand what Ideology has to offer, and meshes nicely with the rest of the DLC. This mod adds 36 new memes, alongside many new structures, rituals, precepts, specialist roles, items, objects and mechanics. This should increase longevity of the game and also make it way more unique and personalised.

With unique memes, players will be able to diversify their playthrough every time they play. For some reason certain obvious choices like Shinto, Taoism and Eldritch were missing from the base DLC, and this mod is here to introduce them to the ideology creation. The goal of the Memes and Structures mod is to add unique memes, and… well, structures to your game. Vanilla Ideology Expanded is a mini-series of mods aimed at expanding the content in ideology - be it memes, relics and symbols or icons alike.
